This album is based on a fictional story created by the British game studio CORE Design for one of their projects back in the '90s (namely "Tomb Raider 3").
It is about a huge meteorite that crashed into the landmass of Antarctica millions of years ago when the continent was still located in the tropics.
In the present age, some 10 thousand years ago, the ancient Polynesians reached the Antarctic coast and, despite the harsh weather conditions, settled there - whereupon they found an island that had a notably warmer climate and a mysterious abundance of wildlife all around the meteorite crater. Soon they discovered the meteorite itself and its strange otherworldly powers, and they started to worship it as a deity.
They built a huge city over the crater and continued to develop their colony further, but after severe mutations started to occur among the newborn (people were born without faces, etc.), the settlers fled in terror and never came back. Before they left, they sealed the meteorite into a deep underground chamber, locked by four "keys" - four unique objects crafted from the same alien material as the meteorite itself.
Later on, in 1834, the "HMS Beagle" exploration ship (with Charles Darwin on board) landed nearby and a few crew members discovered the ancient city. They didn't reach the meteorite cavern but they found the 4 artifacts and took them, distributing them amongst themselves.
Those sailors continued their voyage over the globe, but eventually most of them perished or went missing and the alien artifacts were lost. The traces of the first one were lost in the jungles of northeast India, in the tribal territories between Bhutan and Bangladesh. Later that stone became known among treasure hunters as the "Infada Stone" and it was rumored to be involved in the local cults of Shiva. The second one, a lizard-shaped crystalline dagger called "ORA", disappeared on an uncharted Polynesian island in the central Pacific inhabited by the descendants of the people who originally crafted the artifacts. The third one was lost in the American "Wild West" and later, in the 20th century, was somehow obtained by the US government which sent it to Area 51 where it was used as an energy source for reverse engineering of alien technology. Scientists referred to it as "Element 115".
The sole survivor of the group of sailors finally returned to London and sold off his artifact, believing it to be cursed. The stone was put on display in a museum, but was later stolen and eventually obtained by a shady techno corporation where it was used in illegal experiments on humans. That stone was called "The Eye of Isis".
The story follows the gathering of the 4 artifacts and the rediscovering of the meteorite, hypothesized to contain the most important findings in genetics and evolution since Darwin.
THIS ALBUM IS A TRIBUTE TO THE AMAZING LORE CREATED BY CORE DESIGN AND SHOULD IN NO WAY BE ASSOCIATED WITH THE NEWER TOMB RAIDER GAMES (developed by another studio) AND THE HOLLYWOOD MOVIES.
TO ME, THE TRANSFER OF THE FRANCHISE BETWEEN THOSE TWO STUDIOS IS THE SINGLE MOST TRAGIC EVENT IN THE ENTIRE GAMING WORLD ...... IT'S BASICALLY A STORY ABOUT HOW GREED DESTROYS DREAMS.
Quintessence then, is an album full of energetic and rapturous tracks, each reveling in the element it is themed around and each “different from the next but similar” in just the right ways. Each track mixes chaos with order, manifestation with destruction, and does it with a deft touch and a pleasing balance to the ears. The beats carry things along nicely while the swirling maelstrom of tones and field-recordings create something majestic to listen to. darkcasey